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Plot Information The Main plot for Avatia Moderator: Sarinia |
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The Plot by Sarinia Apr 13, 2015 21:24:22 GMT |
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The Rules The Rules. Read them. Follow them. |
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The Rules by Sarinia Apr 12, 2015 6:00:46 GMT |
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Questions and Suggestions Post all your questions here and if your a member, your suggestions for the site. Moderator: Sarinia |
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Joining a Pack Post your threads to join a pack (or rogue) and start rping here. Moderator: Sarinia |
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Absence Post why you will be gone and for how long here. |
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Developing Your Character Part of the fun is watching how your character develops throughout the rp, so here you can post mini plot ideas for your characters and request people to rp a character yours may meet. Moderator: Sarinia |
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The Packs Information on the packs will be posted here. |
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History All the major events of Avatia will be placed here to keep you posted in the history starting from its creation. |
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Tim'yu The smallest in the island chain, it sits between Nerata and Ut'co. Fish swirl at its edges. Summers are harshly warm here. It is almost too small to contain all the animals thriving on it.
Sub-boards: The Blazing Heat, Tolan's Home, Fish Grounds |
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Ut'co The island furthest from the mainland, animals that live on Ut'co are fantastic swimmers. This far out getting close to the water can be dangerous because of sharks. Tropical storms brew often here.
Sub-boards: Hideaway, Dono Fields, Shark Den |
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Nerata Nerata is the largest in the chain of islands. It is close to the mainland so animals don't need to swim far. It broke away from the mainland long ago. Creatures living there aren't skilled swimmers like other islanders are.
Sub-boards: Octans Star, Home of the Storm, Shining City |
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Impuss Impuss' high tipped mountains are covered with snow. The lower half of it isn't too cold though. It is a smaller region. Rogues fight over its land and claim small patches of it.
Sub-boards: The Fallen Log, Frozen Grasslands, The Great Peak |
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Cauros At the northern tip of Avatia, Cauros is the coldest region by far. It always snows and blizzards wreak havock often. All the creatures living here have thick pelts. Animals must return to their dens earlier than in most places here because the weather becomes more extreme at night.
Sub-boards: Ice Den, Galest's Great Wind, Barren Freeze |
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Lacrus Lacrus is covered with ridges, hills, and cliffs. A large cavern in a cliff serves as its center. It can support life, but most avoid it due to the fridged winters.
Sub-boards: Bear Cave, Colmeo Ridge, Nester Pass |
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Camo'est Camo'est is plentiful of larger prey. It is mostly a flat landscape. Some parts of it are dotted with plateaus. Summers and winters are always mild. No extreme weather hits here.
Sub-boards: Dry Lands, Endless Plains, Karteless' Height |
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Ettekt Ettekt is a colder area covered with rolling hills. The weather is usually clear, but when it does storm there are no good shelters. Rogues often come here since it lacks a pack controlling it.
Sub-boards: Desken Pool, Fox Den, Polar Hill |
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Polem Polem is teeming with life. It is the pay off from crossing the Mastaia desert. Deer swarm it as their winter getaway. It's winters are mild, and summers warm. It is the perfect place for a wolf pack. The prey is small, but there is so much large food isn't required. Packs have wared over it for centuries.
Sub-boards: Crest Forest, Nerati Cove, Yonco Lake |
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Mastaia The hottest part of Avatia, Mastaia never deals with any cold weather. Sandstorms are common and seeing through is nearly impossible. The large expanding desert is a challenge to cross for any creature.
Sub-boards: Colot River, Themto Oasis, Tonem Desert |
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Denakk An almost tropical area, Denakk edges at the far western end of the Avatia. It is moist and tall, unique looking trees cover it. It is always humid and while winter never affects it much, the summers are brutal.
Sub-boards: Colden Cave, Dew Fields, Hengk Forest |
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Idempt The marshiest region in all of Avatia is at the tip of the south. It has fairly mild weather. Idempt is tucked under far spreading brush. The nights are nearly pitch black, and the days have little visible light. It is would be an easy ambush place if the wolves living in it didn't have such keen eyesight.
Sub-boards: Shagger Cliff, Faglist Forest, Black Forest |
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Kar'ice After they became chemically polluted, the humans drained Kar'ice of its once plentiful water sources. The humans have left, but it is completely bare. No pack dares to near the wasteland. Rogeus often come here because it is one of the few places no one dares to claim.
Sub-boards: Konar Mountain, Dashag Pit, The Wasteland |
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Axentus Axentus is large grassy plain that ends on a beach. It is covered with many hidden caves along the shore. Cold weather doesn't often hit this area, but storms brew constantly. It is named for a rogue who tricked some pack wolves into coming onto the beach cave during a storm while he hid in a shoreline cave.
Sub-boards: Aglent River, Plains of Sarye, Biegg Beach |
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Affiliates Post a thread here if you want to Affiliate with us Moderator: Sarinia |
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Advertisements Advertisements here- Guests welcome Moderator: Sarinia |
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Incandescence by SilverPhantom Apr 17, 2018 17:18:48 GMT |
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